Tuesday, June 3, 2008

WoW - Reckless Abandon. Taking Some Lumps and Dishing Some Out

Sorry for the delay in my blog entries. Memorial Day was a busy weekend and the week following was hectic. Well, you don't want to hear excuses.

This blog entry is dealing with my excursions into the World of Warcraft. Now, my quick opinion on WoW is this. They do a lot of things very very well. PVE is their forte and they provided a very polished experience in that regard. PVP and the PVP audience is not their main target and it shows. There are many many holes in how they handle PVP from class balance to absurb behaviour in handling arenas. Anyway, I will delve into PVP later I am sure.

Today, I want to showcase two raid boss encounters my guild attempted. The first is Morogrim Tidewalker in the SerpentShrine Caverns. We have defeated him once period. Our biggest issue is dealing with the murlocks that periodically spawn. Now in this fight, for the unfamiliar among you, Tidewalker is this beast of a ..well.. something that we have to kill. He will periodically do abotu 4k damage to everyone in the group. This is in addition to sending up to four people to a watery grave that will deal 5-6k damage to that person. Now, both of these are survivable. The big issue is that he summons about a dozen murlocs that run in from the two opposite ends of the room you are fighting in. If these get on a caster or healer or any non-tank, really, they will die quickly as they hit for 1.5-2k damage each. So, the trick is to get them on tank types. The way most guilds handle them is to use a protection pally spamming consecrates to gather and hold them. The problem is that often, the 4k earthquake thing happens right before the murloc spawn. So, you will either have people die from earthquake+watery grave, which degrades the raid's effectiveness over time, or you run the risk of healers pulling aggro from murlocs as they heal the raid up. This is still the problem we are struggling with. I think we need to have the healers throw out hots or small heals and make sure they are standing near the pallies. The pallies that are tanking should be doing a lot of healing as the murlocs run in so that they gain the most healing aggro. Combined with the consecrate, this should take care of the problem. On the other hand, I am not a healer, so what do I know. :)
Anyway, in the video, I show our best attempt. We get really close, but we do not avail. Notice me bandaging myself after the earthquakes as I can. Maybe that is the answer.





The other video is our attempt on Doomwalker right outside of Black Temple. This is really our first serious attempt on him that I have been part of. We do have more success here and take him down on our first attempt. This is a fun fight and not nearly as complex as the Tidewalker fight we struggled with. I do not have too much to say here, but the video will show us in action. This movie is slightly better quality, but is still not great from my side. I still need to find a better video edit tool as well as play with my Fraps settings. See my P.S. below.





P.S. Sorry about the quality. GameVee.com looks to have upped their quality, but my movie did not start that great to begin with. I recorded using Fraps, which is fine. But I edited with Windows Movie Maker the first video and Nero Editor for the second, neither of which is good. WMM did not even preserve the aspect ratio on one (though Nero did on the second) and WMM generates a WMV. Bleh. Well, what do I expect from a bundled Windows tool. I will be looking for better movie editing software. If anyone reads this and has a suggestion, post it for me. Free or relatively inexpensive is the way I want to go here.
P.S.S. I should be continuing my Age of Conan diary this week.

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